Re: [buildcheapeeg] Re: linking neurfeedback / biofeedback to a susessfull computer game

From: Rob Sacks (editor_at_realization.org)
Date: 2001-08-14 07:53:43


Hi Frans,

PacMan/NFB works in a simple way. As
long as the brain state is on the desired side
of the threshhold, the PacMan eats the little
circles at a predetermined rate, say 2 per
second.

Regards,

Rob

----- Original Message -----
From: frans smith
To: buildcheapeeg_at_yahoogroups.com
Sent: Tuesday, August 14, 2001 2:52 AM
Subject: Re: [buildcheapeeg] Re: linking neurfeedback / biofeedback to a susessfull computer game

Good morning,

Thinking of packman, i asked all members once to
explain to me how does packman/nfb works. no reply.

But today i migth have found the clue. It would take to long to explain, but in the next months i will work on software for
rs232, and also on some (little) games, including packman.
Perhaps i will be off the web for some time, but i think i can
build packman/nfb, in fact if the basic software is okay then
packman sould be a piece of cake.
When i'm back and have done some code writting i will
send it to the group.
regards frans.
----- Original Message -----
From: yaniv_vi_at_yahoo.com
To: buildcheapeeg_at_yahoogroups.com
Sent: Tuesday, August 14, 2001 6:55 AM
Subject: [buildcheapeeg] Re: linking neurfeedback / biofeedback to a susessfull computer game

hi
again the idea of linking bfb/nfb to games is not new .
what's might be new is :
1.very low cost eeg machine (openeeg)
2.connection to a game that's very sucsessfull withouth nfb
(hopefully), and maybe giving acess and ideas to big games companies
and availbility of cheap eeg.

3.the purpose of the combination of nfb/bfb is to make the game
more fun , that's it , not training it in something else .
i think this way the game would surely be more interesting .

sincerly
yaniv v
--- In buildcheapeeg_at_yahoogroups.com, "Rob Sacks" <editor_at_realization.org> wrote:
> Hi,
>
> There are many existing games and patents in this
> area.
>
> At one end of the complexity scale, the BrainMaster
> comes with a PacMan-type game.
>
> At the high end, the new East3 NFB machine is
> being developed in partnership with Hasbro, the game
> company, which has a computer game division. I
> believe they are modeling their hardware/software
> interaction after a NASA patent.
>
> Regards,
>
> Rob
>
> ----- Original Message -----
> From: yaniv vilnai
> To: buildcheapeeg_at_yahoogroups.com
> Sent: Monday, August 13, 2001 2:55 AM
> Subject: [buildcheapeeg] linking neurfeedback / biofeedback to a
susessfull computer game
>
>
> hi
>
> i'm trying to think of ways to connecting a neurfeedback ,
biofeedback with a sucsessfull computer game , in order just to make
it more fun . after people would play have fun , and see the power of
nfb/bfb , they might become more interested in
>
> nfb/bfb as a tool.
>
> what's jim has written is atached . please share ideas , coments
etc.
>
> thanks
>
> yaniv
>
> Note: forwarded message attached.
>
>
>
>
>
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